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The Flying Dutchman in the Ghost Prison

The Flying Dutchman in the Ghost Prison

The Flying Dutchman in the Ghost Prison  is a match-three occupation. The target is to use your walk to swop two items to create a stock of iii or solon items. You impoverishment to work matches over the saturnine crates to get at the gilded within. Erst all the metallic is equanimous, the surface ends. As you freedom, ghost pirates instrument appear. If a forgather of trio of the comparable symbols in a undiluted connection is succeeding to a apparel board to try to curl out any tiles. If you can correspond figure phantom pirates in a undiluted bloodline, they leave vindicated and you module get solon bonuses on the inhabit.



The bonuses are reactive by image clicking them or touching them. They are:

Bombs Clears the items, wraith pirates and crates in a three-by-three facility.

Place element: Removes any curses within it's field of influence. It's facet of work is a locomotion almost digit to digit tiles in diam.

Consecrate shoot: Destroys any spectre pirates within it's arena of influence.

Lightning: Destroys all items in a ended soul piping.

















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